.TH "Character" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
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.SH NAME
Character \- 
.SH SYNOPSIS
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.PP
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\fC#include <Character\&.h>\fP
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Inherited by \fBPlayer\fP\&.
.SS "Public Member Functions"

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.RI "\fBCharacter\fP (double \fBx\fP, double \fBy\fP, double \fBwidth\fP, double \fBheight\fP, double \fBspeed\fP, double \fBangle\fP)"
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.RI "virtual \fB~Character\fP ()"
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.RI "double \fBgetX\fP ()"
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.RI "double \fBgetY\fP ()"
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.RI "double \fBgetWidth\fP ()"
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.RI "double \fBgetHeight\fP ()"
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.RI "double \fBgetSpeed\fP ()"
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.RI "double \fBgetAngle\fP ()"
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.RI "void \fBmove\fP ()"
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.SS "Private Attributes"

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.RI "double \fBx\fP"
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.RI "double \fBy\fP"
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.RI "double \fBspeed\fP"
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.RI "double \fBangle\fP"
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.RI "double \fBwidth\fP"
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.RI "double \fBheight\fP"
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.SH "Detailed Description"
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Definition at line 11 of file Character\&.h\&.
.SH "Constructor & Destructor Documentation"
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.SS "Character::Character (doublex, doubley, doublewidth, doubleheight, doublespeed, doubleangle)"

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Definition at line 12 of file Character\&.cpp\&.
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References angle, height, speed, width, x, and y\&.
.SS "Character::~Character ()\fC [virtual]\fP"

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Definition at line 22 of file Character\&.cpp\&.
.SH "Member Function Documentation"
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.SS "double Character::getAngle ()"

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Definition at line 61 of file Character\&.cpp\&.
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References angle\&.
.SS "double Character::getHeight ()"

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Definition at line 41 of file Character\&.cpp\&.
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References height\&.
.SS "double Character::getSpeed ()"

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Definition at line 56 of file Character\&.cpp\&.
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References speed\&.
.SS "double Character::getWidth ()"

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Definition at line 36 of file Character\&.cpp\&.
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References width\&.
.SS "double Character::getX ()"

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Definition at line 46 of file Character\&.cpp\&.
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References x\&.
.SS "double Character::getY ()"

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Definition at line 51 of file Character\&.cpp\&.
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References y\&.
.SS "void Character::move ()"

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Definition at line 27 of file Character\&.cpp\&.
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References angle, math::cos_axel(), speed, x, and y\&.
.SH "Member Data Documentation"
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.SS "double Character::angle\fC [private]\fP"

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Definition at line 23 of file Character\&.h\&.
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Referenced by Character(), getAngle(), and move()\&.
.SS "double Character::height\fC [private]\fP"

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Definition at line 27 of file Character\&.h\&.
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Referenced by Character(), and getHeight()\&.
.SS "double Character::speed\fC [private]\fP"

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Definition at line 22 of file Character\&.h\&.
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Referenced by Character(), getSpeed(), and move()\&.
.SS "double Character::width\fC [private]\fP"

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Definition at line 26 of file Character\&.h\&.
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Referenced by Character(), and getWidth()\&.
.SS "double Character::x\fC [private]\fP"

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Definition at line 18 of file Character\&.h\&.
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Referenced by Character(), getX(), and move()\&.
.SS "double Character::y\fC [private]\fP"

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Definition at line 19 of file Character\&.h\&.
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Referenced by Character(), getY(), and move()\&.

.SH "Author"
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Generated automatically by Doxygen for GameEngine from the source code\&.
